View all by Ebony
Ebony
Follow Ebony
Follow
Following Ebony
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
DeepFall
←
Return to DeepFall
Devlog
Final Devlog + Documentation
May 26, 2026
by
Ebony
DeepFall Development Yes, you are not imagining it, my current game is very different from my original game concept, Lumen & Umbra . The original vision for Lumen & Umbra was a single-player game feat...
Continue reading
Week 12 - Another Level
May 25, 2026
by
Ebony
During week 12, I created another level that introduced a new obstacle: balancing platforms positioned above spikes. While the mechanic is fairly simple, the player can still slip off if they stay too...
Continue reading
Next Level + Feed Back - Week 11
May 15, 2026
by
Ebony
Week 11 was mainly focused on creating another level for Deep Fall . I introduced moving platforms into the level design. After completing the tutorial level and entering the portal, the player exits...
Continue reading
Graphics - Week 10
May 11, 2026
by
Ebony
This week I focused on refining the overall theme I want for my platformer game, which I’ve now renamed “Deep Fall.” I created a a main menu, which currently includes only a background and a " P...
Continue reading
Changing Game Idea - Week 9
May 06, 2026
by
Ebony
Week 9 (Late Post) – Developing Lumen & Umbra This week I found it hard to visualise my game idea fully coming together. I kept running into questions that slowed my progress. One challenge was gett...
Continue reading
Player Movement 🦾 - Week 8
April 24, 2026
by
Ebony
Lumen Movement I've been weighing up which direction to take with my player movement, as it needs to align with the overall game design and support the character-switching mechanics. During this time,...
Continue reading
Game Concept
April 17, 2026
by
Ebony
(Image created by ChatGPT ) Lumen & Umbra (which means light and shadow in Latin) is a 2D puzzle-platformer where players switch between a light form and a shadow form, each interacting with different...
Continue reading